Programs We Support

CSNYC provides seed and early-stage funding for computer science and software engineering programs in New York City Public Schools.

2014-2015 New Initiatives

Bootstrap is a curriculum that teaches students to program their own videogames using Common Core Mathematics. It consists of detailed lessons (aligned to standards), student handouts and software. The videogames that students create can be played on any device, and students can continue to share, update and enhance their games long after the class is over.

Rosanna Sobota is the Regional Manager in charge of NYC. She will be an invaluable resource for all of the selected teachers. To guarantee the quality of the support, we will select up to 15 schools to fully support during the academic year. The summer workshop will prepare all attendees to successfully adopt Bootstrap in their classrooms, and we hope to scale up full support as the program grows.

The Summer Workshop was held on Aug 20-21, 2014.

The Fall Workshop was held on Oct 24-25, 2014.

The next workshop will be held Friday, February 27 and Saturday February 28 at the Center for Social Innovation (601 W. 26th Street, NY, NY). The cost of the workshop will be $350/attendee and will include two days of training, all workshop materials, lunch, and a light breakfast. New York City public school teachers are exempt from this fee.

Please fill out a teacher application and ask your administrator to complete a support application by February 20th if you would like to attend.

Scalable Game Design

Scalable Game Design effectively leads students from creating games to programming advanced simulations. Through research-tested, highly engaging and motivating curricula and activities, students learn computational thinking, develop problem solving literacy, and learn to program by designing and creating video games and complex simulations that require sophisticated Artificial Intelligence. The program is appropriate for students in grades 5 to 8. Check out the SGD wiki for projects.

For more information about the curriculum, level of school and teacher commitment and details on summer 2014 professional development, please visit the SGD NY Wiki.

Leigh Ann DeLyser will be the point person helping to support all of the selected teachers during the academic year.

The summer workshop for Scalable Game Design occured on July 30, 31 and Aug 1, 2014.


ScriptEd equips students in under-resourced schools with fundamental coding skills and professional experiences that together create access to careers in technology. ScriptEd courses are designed with and taught by experienced software developers to provide students with the most up-to-date knowledge in technology fields. These tuition-free courses equip students in under-resourced schools with fundamental coding skills needed to access careers in technology. In addition to teaching, ScriptEd volunteers act as role models and potential mentors in the field. The organization provides links to paid technology internships, allowing students to gain the experience and confidence necessary to pursue careers in technology.

With support from Robin Hood Foundation, The Pinkerton Foundation and the New York Community Trust, ScriptEd has after-school programs in six schools and was able to expand into in-school instruction in 9 schools with support from CSNYC and other funders.


Software Engineering Program (SEP)
The Software Engineering Program (SEP) is a comprehensive, standards-aligned computer science and software engineering education program for grades 6 to 12. The goals of the program are: (1) to increase the number of high school graduates, particularly from traditionally under-represented groups, who are ready to enter new and emerging high-tech fields, and (2) to develop students’ computational thinking and problem solving skills in real-world contexts.

In 2013-14, the SEP program served 42 teachers and more than 1400 students in grades 6 and 9 across nine high schools and nine middle schools. In 2014-15, SEP is expanding into new grade levels, serving students in 6,7, 9 and 10th grade. + Department of Education’s iZone is a non-profit dedicated to expanding participation in computer science education by making it available in more schools, and increasing participation by women and underrepresented students of color. Our vision is that every student in every school should have the opportunity to learn computer programming. We believe computer science should be part of the core curriculum in education, alongside other science, technology, engineering, and mathematics (STEM) courses, such as biology, physics, chemistry and algebra.

CSNYC is funding’s work in the New York City public schools in partnership with the New York City Department of Education and the iZone. In 2014, the effort will provide professional development to ~60 local high school teachers to teach Exploring Computer Science (ECS) in their classrooms.

Learn more about the Computer Science Track program.

Current NYC Programs

The Academy for Software Engineering (AFSE) + The Bronx Academy for Software Engineering (BASE)
The Academy for Software Engineering (AFSE) opened its doors In September 2012. A visionary partnership between New York City and its private technology sector, AFSE was created to provide innovative computer science and software engineering education to local high school students. The hands on curriculum, coupled with technology sector internships, professional mentors and cutting edge equipment and curricula have made AFSE among a handful of sought after public high schools.

AFSE was conceived and founded by CSNYC Chairman Fred Wilson and the Solomon Wilson Family Foundation, CSNYC Executive Director Evan Korth and a Board of Advisors that includes academics, educators, software engineers and technology company CEOs.

AFSE is part of a larger and long-term goal of providing access to computer science education to all of New York’s 1.1 million public school students and, in turn, providing industry with a skilled – and diverse – locally-sourced workforce. The Bronx Academy for Software Engineering (BASE), modeled after AFSE and supported with funding from the Bloomberg Philanthropies, opened its doors in September 2013.


Technology Education and Literacy in Schools helps high schools start and grow a sustainable Computer Science (CS) program and build CS teacher capacity by integrating professional software engineers into the classroom in a co-teaching model with a classroom teacher. Committed partner schools continue the CS courses with their own classroom teachers after 2 years. TEALS entered NYC in the 2013-2014 school year, working with 9 schools in Manhattan, Brooklyn, Queens and the Bronx. TEALS is an industry-wide nonprofit national initiative hosted by Microsoft YouthSpark.

Currently, CSNYC is funding TEALS’s New York City efforts in 14 public high schools.